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# [[If you are a Questing Knight]] | # [[If you are a Questing Knight]] | ||
# [[You decide that two can play at this game and start stealing ideas from the wiki for your own use]] | # [[You decide that two can play at this game and start stealing ideas from the wiki for your own use]] | ||
# [[If you end up somewhere in a prehistoric time]] | |||
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In the summit of a unbearably hot summer things just keep getting fucked up. On your way home from work yesterday your car sputtered and ran out of gas. You coasted off the road and your car joined the ever growing line of abandoned vehicles. People could no longer afford the fifteen dollar a gallon prices. It seems the choices are slim now. You can no longer afford to drive and eat. Hell , even if you didn't eat you still couldn't afford to drive. So...


This is a online version of a Pick Your Path to Adventure book. It is here for kicks, or to educate, or to provoke terror, or some reason like that. Infictive recommends that you follow one of the above paths till the path ends each day as a sort of a western Zen exorcise.
Equipment: Time, will, and a nice six-sided die (and maybe a thirty-sided die as well). There's a Dice Machine kicking around if you need one (or maybe a 1-30 random generator if more your thing). Heck, just use your mind to randomize, or carefully pick the places the story unfolds into.
See you on the path!