Lectrum (place card)
- Catch the Phil Lectrum quartet live in they're home town 1d6+3 happiness, But you only see them live once while in Lectrum and you must leave this space and return again to see them again. Further roles here are neutral rolls.
- You get picked up hitchhiking by a Man who reminds you of Fozzy Bear. And he makes you feel like you are Kermit the frog. He smokes some "Green Gravy" with you. Heal 3 points +1 happyl
- Encounter
- Buy a pack of local made Lectrum incense. +1 happy.
- Event
- Get some famous Lectrum town lamp chops. Heal +1 and +1 happy.